← The games write-up

Games / play

Not everything has to be work.

Two browser games and one tuning rig. No signup, nothing to install, nothing phones home. Each opens in its own tab and has its own sound and motion controls.

Life as Dustin

01 / A small day at the desk

Life as Dustin

Grab a coffee. Poke around my pretend computer. Give the AI crew a job, then call it a day.

3D desk · Solo · Mouse or touch · Resets on reload

Click the computer to get started. Coffee, calls, and agent work are all pretend. Has its own sound and reduced-motion buttons. Needs WebGL.

Pull up a chair ↗
CrackTown: Cops & Drugs

02 / A very different kind of workday

CrackTown: Cops & Drugs

A cheeky crime-themed board game. Roll, trade, build your corner of town, and try to outplay the table.

Strategy · Solo vs a bot, or pass-and-play up to four · Saves in this browser

Quick table starts you against one bot to 8 Respect. Custom table keeps the full 12-Respect rules and lets you pick opponents and a map. Online rooms are off in this copy. Satire with abstract tokens; no real anything.

Take a seat ↗
SkateDemo feel prototype

03 / Not a game yet, a feel

SkateDemo feel prototype

The tuning rig for the inline-skating party game. Coast, carve, T-stop, eat it. Every number is a slider.

Keyboard only · Desktop · W stride, A/D steer, Shift tuck, Space T-stop, E eat it, R reset

This is the M1 pre-tune prototype: an empty plane, a slalom, and the momentum model that the Unreal build copies. If it is fun here with nothing to do, the game has a chance. If it is not, it gets fixed here first.

Push off ↗

Life as Dustin resets when you reload. CrackTown saves on this browser under its own key. The skate rig saves nothing. Desktop is the better seat for all three; the board game is the one that also works on a phone.

Want the story behind them?

The other three projects, the design docs, and how a Blender script makes the art.

Read the write-up